![]() ![]() I played A Hat in Time on the PS4 and Yooka-Laylee on the Switch.Maybe the answer is obvious to you but I feel it’s something worth exploring regardless.īefore we begin, some quick disclosure first. And that’s what this article’s all about – comparing A Hat in Time and Yooka-Laylee to see where and how the former succeeded whereas the latter failed. As an outsider who had yet to play either game, I was curious as to how these two games which both followed the same path reached two different goals. This is the second reason these two caught my eye. Many began citing it as a contender for Game of the Year even Ben “Yahtzee” Croshaw of Zero Punctuation fame loved it, deeming it his second favourite game of 2017. The title received almost global praise from critics and gamers alike. Circumstances could not have been more different. While some critics praised the title and considered it a success, others were not as kind Jim Sterling in particular considered it to be one of the worst games of the year. The negative press seemed to far outweigh the positive and one of the most anticipated Kickstarter projects ever made quickly became an Internet punchline.įast forward to October 5th – the release of A Hat in Time. At last, people were finally able to get their hands on what was expected to be the true “ Banjo-Threeie.” But the responses were… mixed. Now, let’s jump to Yooka-Laylee‘s release on April 11th 2017. Whether it be because of promising early footage or their years of experience, Gears for Breakfast and Playtonic inspired confidence within their backers the future seemed bright for those dying for a return to this long-forgotten genre. However, despite these differing backgrounds, both games came about thanks to incredibly successful crowdfunding campaigns. Whilst A Hat in Time was the first game made by the folks at Gears for Breakfast (a relatively new group that initially consisted of one developer – Jonas Kaerlev – before more members joined voluntarily), Yooka-Laylee had a bigger name attached specifically Playtonic Games, formed by ex-Rare members who had worked on beloved 90s platformers like Donkey Kong Country and the aforementioned Banjo-Kazooie and its sequel. Why? Well, the first reason is because of how similar they were. WARNING: This article contains spoilers for the following:Ģ017 saw the releases of A Hat in Time and Yooka-Laylee – two titles that aimed to help revive the 3D platformer/collectathon genre, much like classic titles such as Super Mario 64 and Banjo-Kazooie. While 2017 was jam-packed with much bigger and popular releases, these two in particular stood out to me personally.
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